A shiny app for accurate estimation of vaccine induced immunogenicity 
    with bivariate linear modeling. Method is detailed in: Lhomme, Hejblum, Lacabaratz, 
    Wiedemann, Lelievre, Levy, Thiebaut & Richert (2020). Journal of Immunological Methods, 
    477:112711. <doi:10.1016/j.jim.2019.112711>.

Compared with the similar graph embedding method such as Laplacian Eigenmaps, 'Vicus' can exploit more local structures of graph data. For the details of the methods, see the reference section of 'GitHub' README.md <https://github.com/rikenbit/Vicus>.

Video interactivity within 'shiny' applications using 'video.js'. Enables
    the status of the video to be sent from the UI to the server, and allows events
    such as playing and pausing the video to be triggered from the server.

Interface to the 'Video Game Insights' API
    <https://app.sensortower.com/vgi/> for video game market analytics and
    intelligence. Provides functions to retrieve game metadata, developer and
    publisher information, player statistics (concurrent players, daily and monthly
    active users), revenue and sales data, review analytics, wish-list tracking,
    and platform-specific rankings. The package includes data processing utilities
    to analyze player demographics, track pricing history, calculate player overlap
    between games, and monitor market trends. Supports analysis across multiple
    gaming platforms including 'Steam', 'PlayStation', 'Xbox', and 'Nintendo' with
    unified data structures for cross-platform comparison.

Converts Vietnam's provinces' names and ID
    across different formats. Handles diacritics and different spellings.

Conversion of characters from unsupported Vietnamese character encodings to Unicode characters. These Vietnamese encodings (TCVN3, VISCII, VPS) are not natively supported in R and lead to printing of wrong characters and garbled text (mojibake). This package fixes that problem and provides readable output with the correct Unicode characters (with or without diacritics).