SpaDESSpaDES is a metapackage for implementing a variety of
event-based models, with a focus on spatially explicit models. These
include raster-based, event-based, and agent-based models. The core
simulation components (provided by SpaDES.core) are built
upon a discrete event simulation (DES; see Matloff (2011) ch 7.8.3 https://nostarch.com/artofr.htm) framework that
facilitates modularity, and easily enables the user to include
additional functionality by running user-built simulation modules (see
also SpaDES.tools). Included are numerous tools to
visualize rasters and other maps (via quickPlot), and
caching methods for reproducible simulations (via
reproducible). Additional functionality is provided by the
SpaDES.addins and SpaDES.shiny packages (see
below).
Bug reports:
quickPlot package: https://github.com/PredictiveEcology/quickPlot/issuesreproducible package: https://github.com/PredictiveEcology/reproducible/issuesSpaDES.addins package: https://github.com/PredictiveEcology/SpaDES.addins/issuesSpaDES.core package: https://github.com/PredictiveEcology/SpaDES.core/issuesSpaDES.shiny package: https://github.com/PredictiveEcology/SpaDES.shiny/issuesSpaDES.tools package: https://github.com/PredictiveEcology/SpaDES.tools/issuesModule repository: https://github.com/PredictiveEcology/SpaDES-modules
Wiki: https://github.com/PredictiveEcology/SpaDES/wiki
SpaDES.core package:The core discrete event simulation framework. See
?SpaDES.core::SpaDES.core, and the vignettes therein
(browseVignettes()).
SpaDES.tools package:Additional utilities for developing ecological simulation models. See
?SpaDES.tools::SpaDES.tools.
SpaDES.addins package:A set of RStudio addins to assist with SpaDES module
development.
SpaDES.shiny package:Utilities for developing and running shiny-based app
interfaces to SpaDES simulations. (Note this package is
still under development and is not yet available on CRAN.)
quickPlot package:The core SpaDES plotting engine, build upon speed and
modularity.
reproducible package:Provides several aspects of reproducible simulations, including simulation caching.